Battlefield 3 – disponibile la patch per PC!


In tantissimi l’aspettavate con ansia e finalmente è arrivata. Disponibile da oggi, su Origin, la patch di Battlefiled 3 per la versione PC del gioco. Per voi amanti di Xbox 360 o PS3 c’è ancora da aspettare, ma considerato che l’aggiornamento console è in fase di certificazione, l’attesa non sarà lunga!

L’aggiornamento consentirà una maggiore velocità dei caricamenti, un miglioramento generale delle prestazioni del gioco e una modifica dei danni su numerose armi. Ci saranno una serie di fix per corregere i diversi bug riscontrati e dei notevoli cambiamenti al gameplay tra i quali segnaliamo per importanza il fatto che ora lo spawn non possa più avvenire troppo vicino a un nemico. Miglioramenti e correzioni anche per il server; non sarà più possibile usare il trucco del Bot EOD per accumulare punti esperienza. Migliorata, inoltre, la gestione delle squadre nelle partite multiplayer con nuove opzioni e nuovi indicatori.


Di seguito vi riportiamo l’elenco completo delle modifiche che apporterà l’ aggiornamento. Buon divertimento!

Grafica e caricamenti
• General performance and loading time improvements
• “Black Screen” fix for an issue occurring on some PC Configurations
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards
• Adjusted the “stuttering” encountered on some PC configurations
• Fixed several Crashes when joining MP and Co-Op sessions
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround)
• Fixed visual corruption issues on certain Nvidia Cards
• Improved loading times for certain textures
• Added console command “GameTime.MaxVariableFps” to limit max FPS
• Added console command “UI.DrawEnable” to hide UI for screenshots / videos

Bilanciamento e gameplay

• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control
• Increased the damage of the 44 Magnum slightly
• Increased the range and minimum damage of the .357 Round from the MP412 Rex
• Increased the range of all .45cal and 9mm weapons
• Slightly increased the range of the P90 and MP7 and PDW-R
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
• Increased the damage and range of the 40mm BUCK rounds
• Reduced the damage .50cal weapons do against Helicopters
• Updated T90 canister shell tweaks to match Abrams canister shells UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog

Server
• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players’ scores to Battlelog, but server administrators can freely control all settings

Social e Battlelog
• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user’s URL
• Single sign on from Battlelog to Origin. If you’re not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server

Squad
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the “Not in a Squad” line
• Squads that are currently empty will display as white – if you wish to join an empty Squad, you can choose the first one marked with white text

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